I’ve been thinking about this recently after having completed Avowed and after making my way through a substantial portion of Dragon Age: The Veilguard.
I am a fan of social link systems. I enjoy Persona 5, not for the difficult combat, the narrative, or the collect-them-all nature of the demon recruitment and synthesizing mechanics, but because I like spending time with the characters you encounter when the opportunity arises. Yes, the underlying system shows through as you progress…
Author: invalid@example.com (Jibberhack)
