Social link systems or companion side quests. Which do you prefer?

I’ve been thinking about this recently after having completed Avowed and after making my way through a substantial portion of Dragon Age: The Veilguard.

I am a fan of social link systems. I enjoy Persona 5, not for the difficult combat, the narrative, or the collect-them-all nature of the demon recruitment and synthesizing mechanics, but because I like spending time with the characters you encounter when the opportunity arises. Yes, the underlying system shows through as you progress…

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Author: invalid@example.com (Jibberhack)

* This article was originally published here